The platform also pays its sellers much more quickly, it offers good shipment tracking features, and it has a much larger user base than TCGPlayer
Theres even a simulation feature that runs large batches of goldfish games to test consistency and curve performance, which feels a lot closer to actual playtesting than the recommendation systems most deckbuilding sites rely on
This includes a maindeck catchall to Liliana of the Veil, Urzatron lands, Inkmoth Nexus, enemy Nahiris, etc
The problem for this deck is that if the game gets to that point, it can often be irrevocably over, and those graveyard decks are often so slow otherwise that this is sufficient to take care of business
Okay, there is a little variation: Tidus, Blitzball Star goes tall and encourages you to strike fast