If you want to play red cards in Commander, you're going to need to get a copy of Dockside Extortionist unless you're fine with just not being competitive
Within every pack, youll find: A combination of common, uncommon, and rare cards The chance to open 14 cards of rarity Rare or higher A guaranteed Traditional Foil card A Land card, with the possibility of a Traditional Foil Land in select packs There is also a small chance of discovering a Foil Borderless Mythic Planeswalker, making certain packs especially exciting to open
But that is a factor too, of course
So if your Commander is Red and White, then you cannot have any Blue, Black, or Green cards in your deck (and the rules also dont let you cheat and use colored abilities either)
At the moment, it looks like itd take a lot more movement to make Snap spike beyond where it is