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7 Wonders: Leaders Expansion carc Cards played to expeditions must

SKU: 30336222354

4.4
USD34.99 USD58.99

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Description

Cards played to expeditions must be in ascending order but they need not be consecutive

because all it takes is lynching one werewolf to win

All of the other players present quickly vote for the most appropriately inappropriate answer

In Grandpa Beck's Cover Your A$$ets

The fate deck contains heroes

7 Wonders: Leaders Expansion carc Cards played to expeditions must7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader" cards. At the start of the game, each player takes a hand of four leaders and may play one at the start of each of the three Ages. Unlike the standard cards, leaders cost money (not resources). The expansion comes with a new Wonderthe ancient city of Romeand contains 6 gold tokens made of cardboard for

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