If you hit your opponent with a rogue before casting it, you can pay the steeper 'prowl' cost, which turns the card into an extra turn spell, while still netting you a load of tokens
This may not see much Commander play outside of dedicated Otter, Prowess or +1/+1 counter decks, but this is an incredibly powerful one-drop that could see play in Standard, Modern and Pioneer
For two generic mana and one white mana, Boromir, Warden of the Tower does a lot on its own, and is an auto-inclusion if you play a stax deck with white in it
This gimmick is returning from Kamigawa: Neon Dynasty
Monster Manual Our highest artifact and Green card and 4 cost (and 3 cost too) and Adventure card is this fun 4 mana artifact that can tap for two to send a dork from your hand to the battlefield, ignoring its cost