Landfall decks are already interested in playing more than one land a turn, so this card also fits in that archetype
Instead, WR Control seeks to kill creatures, buy time, and draw cards with Wall of Omens and Nahiri, the Harbinger, all while building towards a Nahiri ultimate that puts Emrakul, the Aeons Torn into play
--- ## Weaknesses ### Board Wipes While somewhat resilient, exile wipes (Farewell, Merciless Eviction) hurt badly
Mind Flayarrrs meanwhile, has heaps of horrors (including that Crab Ooze Horror which Gavin Verhey teased), and is centred on manipulating your opponents' graveyards, milling them and then stealing their creatures
You can't make many planeswalkers into it, a lot of removal is weak against it