Venomsac Lagac has value in Limited but nowhere else
I think this deck can work really well without any combos or tutors as a lower powered version for lower powered games
So today, let's break down the major Commander deck types, what they're trying to do, and how they actually work
We also need some disruption

Commander: General Tazri Creatures: Adaptive Automaton, Agadeem Occultist, Akoum Battlesinger, Angelic Captain, Chameleon Colossus, Changeling Berserker, Chasm Guide, Drana, Liberator of Malakir, Firemantle Mage, Graveshifter, Hada Freeblade, Harabaz Druid, Hero of Goma Fada, Irregular Cohort, Jwari Shapeshifter, Kabira Evangel, Kazuul Warlord, Lantern Scout, Metallic Mimic, Mirror Entity, Ondu Cleric, Reckless Bushwhacker, Resolute Blademaster, Sea Gate Loremaster, Tuktuk Scrapper, Turntimber Ranger, Universal Automaton, Unsettled Mariner, Zulaport Cutthroat Artifacts: Blade of Selves, Captains Claws, Chromatic Lantern, Commanders Sphere, Darksteel Ingot, Helm of the Host, Heralds Horn, Icon of Ancestry, Obelisk of Urd, Urzas Incubator, Wayfarers Bauble Enchantments: Molten Echoes, Oath of Gideon, Retreat to Emeria, Rhythm of the Wild Instants: Cloudshift, Displace, Eerie Interlude, Eladamris Call, Ephemerate, Essence Flux, Ghostly Flicker, Ghostway, Join the Ranks, Kindred Summons Sorceries: Distant Melody, Farseek, Kindred Dominance, Painful Truths, Skyshroud Claim Planeswalker: Gideon, Ally of Zendikar Lands: 3 Forest, 3 Island, 2 Mountain, 9 Plains, 2 Swamp, Bloodstained Mire, Breeding Pool, Canopy Vista, Cinder Glade, City of Brass, Command Tower, Flooded Strand, Godless Shrine, Mana Confluence, Overgrown Tomb, Polluted Delta, Prairie Stream, Reflecting Pool, Sacred Foundry, Seaside Citadel, Smoldering Marsh, Steam Vents, Sunken Hollow, Windswept Heath, Wooded Foothills One of the reasons I was really hoping to see a favorite tribe of mine return was because I feel like the ally deck at this point is proving to be solved, with tight definition, and not a lot of room for individual nuance
