Firedrinker Satyr Experiment One Spear of Heliod Soldier of the Pantheon Sylvan Caryatid Lightning Strike The Temple Cycle Aetherling Ajani, Caller of the Pride Archangel of Thune Ashen Rider Assemble the Legion Far / Away Banisher Priest Beck / Call Bident of Thassa Blood Baron of Vizkopa Borborygmos Enraged Boros Charm Boros Reckoner Bow of Nylea Burning Tree Emissary Cartel Aristocrat Chained to the Rocks Chandra Pyromaster Commune with the Gods Destructive Revelry Dimir Charm Domri Rade Erebos, God of the Dead Fanatic of Mogis Fleecemane Lion Foundry Street Denizen Garruk, Caller of Beasts God's Willing Gyre Sage Hammer of Purphoros Heliod, God of the Sun Imposing Sovereign Kalonian Hydra Legion Loyalist Master of Waves Merciless Eviction Mogis Marauder Nighthowler Nightvale Specter Notion Thief Nykthos, Shrine to Nyx Obzedat, Ghost Council Polukranos, World Eater Prognostic Sphinx Read the Bones Ruric That, the Unbowed Satyr Hedonist Savage Summoning Selesnya Charm Simic Charm Sin Collector Skullcrack Spike Jester Stormbreath Dragon Swan Song Wear / Tear Thassa, God of the Sea Thespian Stage Titan's Strength Tormented Hero Xenagos, the Reveler Xathid Necromancer Whip of Erebos Voyaging Satyr Voice of Resurgence 10

This means theres virtually no opportunity cost to include the card in your deck, making it an excellent addition to most Commander decks and even some Legacy and Vintage brews
I also like that this Jund commanders ability doesnt use the goad mechanic, so its controller is still a viable target for attack
Then this is a seven-drop on the front side and with 7/7 flying, first strike and lifelink - strong stuff
Its too much weaker than established commanders within the mono-white flicker space to interest me