Archmages Charm is extremely pushed, a solid permission spell, a good way to build card advantage for hitting land drops, and a fantastic tool against Deaths Shadow, Wild Nacatl, Goblin Guide, Pyxis of Pandemonium, Champion of the Parish, Aether Vial, Delver of Secrets, Hardened Scales, Amulet of Vigor, Benthic Biomancer, Glistener Elf, Noble Hierarch, Viscera Seer, and sometimes even Hexdrinker (just to mention a few)
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Tragic Trajectory is nice for sure, but sorcery speed really hurts
It's an early drop with double strike and if it dies you get a 4/4 Zombie late game out of it
Axgard Braggart doesn't really help with either of these goals, or honestly accomplish any goals at all