While this means the opponent will see it coming and not play out additional three-drops, it also means that on the turn your sweeper resolves, youll have mana up to deal with the next threat they play, or the four-drop that they deployed on the turn you played out your Sphere
If you have any suggestions on how to improve this deck, please share them to help us optimize our deck-building strategy and get the ultimate victory
The problem right now is that Chord of Calling and Eldritch Evolution are based on having creatures on the battlefield, so kill everything on sight is natural to play to and suppresses combos
These effects activate on the same occasions as FLIP effect monsters, but theyre trigger effects instead of flip effects (yes, there IS a difference)
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