One such card is Reprieve, a white counterspell that lets you bounce spells back to your opponents hand while also drawing you cards
Sidequest: Play Blitzball | Illustration by Ittoku Sidequests are often very time-consuming and boring to do in video games, but some games take sidequesting to another level, which ends up being exciting, with good rewards, world exploration, character development, or even interesting dialogue
One of the defining elements of this format is the presence of both fetch lands and shocklands
Even if it's only in play for one turn, attacking an opponent for 15 damage and forcing them to sacrifice six permanents will almost certainly take them out of the game
For one, this Thunder Junction Izzet commander literally slings spells