Draw Twos- Flashfire, Amnesia, and Rage
YOU CAN NEVER DISCARD EVERYTHING In a vacuum, its not hard to see the theoretical justification for playing discard spells
With a set covering a wide range of horror tropes, Delirium seems like a great mechanic to bring back to not only fit some of the horror themes, but to provide a fun, grindy mechanic to this set
Sideboard Land 24 Artifact 4 Creature 23 Enchantment 7 Sorcery 11 Instant 6 Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC
On top of this, Silverquill, the Disputant, also gives each one of your instant and sorcery spells "casualty 1" , meaning by sacrificing a creature with one power or more, you may cast an additional copy of the spell and choose a new target