This changed with the release of MH2, and once delirium is enabled, Unholy Heat is the most efficient answer to many threats in the whole format, impressively being able to remove even cards like Primeval Titan or Teferi, Time Raveler for a single mana
You can revoke your consent to receive emails at any time by using the SafeUnsubscribe link, found at the bottom of every email
I tried out a fairer Esper build in my Ten New Brews from last week, but the fair gameplan just wasn't robust enough to be relevant
It was a whole different story when it came to flavor
World War Hulk captures that strategy in a five-cost green saga enchantment: you cast a red or green creature for free, slap three +1/+1 counters on a target creature, then double a target creatures power and toughness (and give it trample) until the end of your turn