With the power to choose not one, but two fates from its menu of destruction, there's a reason it's the top mono-white sorcery seen in the commander format
Like I understand the popularity of the game especially with the release of Endwalker, but we got 15 other games that make references to eachother
Edgar Markov A True Leader, In Play And Out Six mana looks like a lot for an aggressive commander, but the beauty of Edgar Markov is that you dont need to cast him at all to use his best ability
This four mana sorcery also costs X life, and whatever number you assign to X, all creatures and artifacts with a mana value equal to or lower than X, are destroyed
As a 5/5 flying creature with haste that gives all instants and sorceries "Miracle 2," this card was always going to be popular, but it's not yet considered a huge pull price-wise if you find it in a pack