Inside, magical ink crashes together and a flood rushes through the hallways
Variance is a source of fun, but a mechanic that is entirely about properly assessing risk, where oftentimes the right choice is to ignore most of a cards text and play it as a French vanilla creature, makes the mechanic less memorable and appealing
How would we ever stop attracting new players
There are a lot of good cards in this set, so I likely missed a few

Silly Goose Commander | Commander | Stephen Johnson Commander (1) 1 The Goose Mother Creatures (26) 1 Academy Manufactor 1 Ancient Bronze Dragon 1 Ancient Silver Dragon 1 Burnished Hart 1 Chief of the Foundry 1 Consecrated Sphinx 1 Cyberdrive Awakener 1 Esix, Fractal Bloom 1 Eternal Scourge 1 Eternal Witness 1 Faerie Mastermind 1 Jaheira, Friend of the Forest 1 Kuldotha Forgemaster 1 Master of Etherium 1 Misthollow Griffin 1 Mulldrifter 1 Old Gnawbone 1 Pilgrim's Eye 1 Quandrix Cultivator 1 Sakura-Tribe Elder 1 Shimmer Dragon 1 Skittering Surveyor 1 Solemn Simulacrum 1 Timeless Witness 1 Unctus, Grand Metatect 1 Urza, Lord High Artificer Instants (10) 1 Arcane Denial 1 Beast Within 1 Counterspell 1 Cyclonic Rift 1 Heroic Intervention 1 Masterful Replication 1 Pongify 1 Rapid Hybridization 1 Return to Nature 1 Swan Song Sorceries (4) 1 Ezuri's Predation 1 Rampant Growth 1 Rise and Shine 1 Thoughtcast Enchantments (9) 1 Clan Crafter 1 Doubling Season 1 Food Chain 1 Gaea's Anthem 1 March of the Machines 1 Mechanized Production 1 Night of the Sweets' Revenge 1 Rhystic Study 1 Trail of Crumbs Artifacts (10) 1 Arcane Signet 1 Eldrazi Monument 1 Forsaken Monument 1 Krark-Clan Ironworks 1 Nettlecyst 1 Ring of Three Wishes 1 Simic Signet 1 Sol Ring 1 Tamiyo's Journal 1 The Immortal Sun Planeswalkers (3) 1 Oko, Thief of Crowns 1 Tezzeret the Seeker 1 Tezzeret, Artifice Master I haven't done a ton of deckbuilding around Food tokens, so there may well be synergies and cards I've overlooked in putting this list together
