Unlike in the physical format or Magic the Gathering Online, Arena does not offer card trading between players nor individual card purchase platform
Any time a permanent is donated to another player, its original owner draws a card, gains a life, and creates three Treasure tokens
For a traditional multiplayer experience, however, these guys just dont deliver the same level of impact for a few reasons
Spells 2Duress 4Swords to Plowshares 4Accumulated Knowledge 1Diabolic Edict 4Evasive Action 2Gaea's Blessing 1Naturalize 1Prohibit 2Rampant Growth 2Decree of Justice 3Fact or Fiction 1Global Ruin 4Chromatic Sphere 2Phyrexian Furnace 1Tsabo's Web 3Pernicious Deed Lands 3Flooded Strand 4Forest 5Island 1Mountain 3Plains 2Polluted Delta 2Swamp 1Windswept Heath Sideboard 2Annul 1Enlightened Tutor 1Hydroblast 1Compost 2Meddling Mage 1Sacred Ground 1Warmth 1Aura of Silence 1Humility 1Sphere of Law 1Wrath of God 1Haunting Echoes 1Sliver Queen The goal of the deck is to control the game with powerful spells, while gradually assembling Domain and eventually closing the game with a massive Decree of Justice or Global Ruin
I hadnt bought my set with the intention of selling them on, but less than 4 months later Id sold the majority of them for over 5x profit and I kinda regret doing that as theyre now worth even more