Consequently, Spell Snare has a boatload of targets in virtually every matchup
(Don't lay your noncreatures out at this point unless they're cards you are planning to play as soon as you have that much manafor example, you will generally cast a Pouncing Lynx on turn two, whereas Divine Arrow isn't usually a turn-two play.) A good "mana curve" of creatures is crucial to a successful Sealed deck
Consequently, the probe was banned in Modern and Legacy, as well as becoming Restricted in Vintage
It's the kind of board wipe that's good in toughness matters decks like Arcades, the Strategist, Felothar the Steadfast, and Doran, Besieged by Time
Its not related to the vanishing mechanic unless you plan on using the phase out ability to skip the sacrifice effect on your vanishing permanent